Priest of Titania
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Priest of Titania
Final zone distribution
174 instancesCommanders that played this card
in tracked games-
1
Thranduil, the Elvenking
65 decks
-
2
Lathril, Blade of the Elves
59 decks
-
3
Voja, Jaws of the Conclave
36 decks
-
4
High Perfect Morcant
32 decks
-
5
Maralen, Fae Ascendant
28 decks
-
6
Galadriel, Light of Valinor
21 decks
-
7
Marwyn, the Nurturer
13 decks
-
8
Freyalise, Llanowar's Fury
12 decks
-
9
Omnath, Locus of Mana
9 decks
-
10
Dionus, Elvish Archdruid
8 decks
The "good card" funnel
772 brought · 366 playersOnce cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=104) , vs 24% when it never left the library (n=457).
When players drew this card but left it in hand, they won 15% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +3.0pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.