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Part of Murders at Karlov Manor
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Creature — Ooze
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Printlifter Ooze
0%
Live Inclusion
Times Brought
158
Decks Running
58
Median Cast Turn
5.0
Drawn → Played
87%
Format
First-cast turn
n=34
3%
T1
12%
T2
12%
T3
15%
T4
12%
T5
38%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
15%
(4 / 34 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
158 brought · 56 playersBrought to game
158
Ever drawn
39
Reached battlefield
34
Still on board at game end
16
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.0pp
Players who cast this card win 36% of the time (n=34) , vs 21% when it never left the library (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.4pp; 95% confidence interval -2.0pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances4.4%
Library
35.6%
Battlefield
33.3%
Graveyard
15.6%
Exile
Commanders that played this card
in tracked games-
1
Kadena, Slinking Sorcerer
12 decks
-
2
Kaust, Eyes of the Glade
12 decks
-
3
Yarus, Roar of the Old Gods
12 decks
-
4
Aeve, Progenitor Ooze
5 decks
-
5
Uugguu, the Omniplasm
4 decks
-
6
Yedora, Grave Gardener
3 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Mutagen Man, Living Ooze
2 decks
-
9
Vannifar, Evolved Enigma
2 decks
-
10
Duskana, the Rage Mother
1 decks
Card text
Printlifter Ooze
Creature — Ooze
Deathtouch
Whenever this creature or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise 

2 / 2
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by David Szabo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.