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Part of Streets of New Capenna
·
Instant
·
Streets of New Capenna (SNC)
Live Play Data
Prizefight
1%
Live Inclusion
Times Brought
544
Decks Running
207
Median Cast Turn
6.0
Drawn → Played
67%
Format
First-cast turn
n=84
1%
T1
2%
T2
2%
T3
13%
T4
21%
T5
46%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
4%
(2 / 84 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
544 brought · 194 playersBrought to game
544
Ever drawn
125
Reached battlefield
84
Still on board at game end
3
≥ -2.3pp
Players who cast this card win 30% of the time (n=75) , vs 21% when it never left the library (n=335).
When players drew this card but left it in hand, they won 10% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -2.3pp to +19.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances3.6%
Library
2.2%
Battlefield
68.1%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Maarika, Brutal Gladiator
25 decks
-
2
Shelob, Child of Ungoliant
23 decks
-
3
Wolverine, Best There Is
20 decks
-
4
Bruce Banner // The Incredible Hulk
19 decks
-
5
Indoraptor, the Perfect Hybrid
8 decks
-
6
Jennifer Walters // The Sensational She-Hulk
8 decks
-
7
Fynn, the Fangbearer
6 decks
-
8
Jolene, the Plunder Queen
6 decks
-
9
Kraven the Hunter
6 decks
-
10
Aerid Konstrari
4 decks
Card text
Prizefight
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Streets of New Capenna (SNC)
·
Common
·
Illustrated by Deruchenko Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.