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Part of Streets of New Capenna
·
Instant
·
Streets of New Capenna (SNC)
Live Play Data
Prizefight
1%
Live Inclusion
Times Brought
311
Decks Running
138
Median Cast Turn
7.0
Drawn → Played
72%
Format
First-cast turn
n=48
0%
T1
4%
T2
4%
T3
6%
T4
21%
T5
52%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
4%
(2 / 48 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
311 brought · 125 playersBrought to game
311
Ever drawn
67
Reached battlefield
48
Still on board at game end
1
≥ -5.0pp
Players who cast this card win 32% of the time (n=44) , vs 23% when it never left the library (n=197).
When players drew this card but left it in hand, they won 12% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -5.0pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances5.6%
Library
1.4%
Battlefield
65.3%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Shelob, Child of Ungoliant
18 decks
-
2
Bruce Banner // The Incredible Hulk
15 decks
-
3
Wolverine, Best There Is
12 decks
-
4
Maarika, Brutal Gladiator
11 decks
-
5
Fynn, the Fangbearer
6 decks
-
6
Jennifer Walters // The Sensational She-Hulk
5 decks
-
7
Jolene, the Plunder Queen
5 decks
-
8
Kraven the Hunter
5 decks
-
9
Indoraptor, the Perfect Hybrid
4 decks
-
10
Neyith of the Dire Hunt
4 decks
Card text
Prizefight
Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Streets of New Capenna (SNC)
·
Common
·
Illustrated by Deruchenko Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.