collections_bookmark Part of Murders at Karlov Manor
Proft's Eidetic Memory card art
Live Play Data

Proft's Eidetic Memory

{1} {U} · Legendary Enchantment · Murders at Karlov Manor (MKM)
2%
Live Inclusion
Times Brought
1118
Decks Running
450
Median Cast Turn
6.0
Drawn → Played
69%
Format

First-cast turn

n=242
3%
T1
12%
T2
11%
T3
13%
T4
10%
T5
42%
T6-9
10%
T10+
Median 6.0 P25 3 · P75 8 · max 18
On curve 15% (29 / 242 cast on T2) Cast same turn as drawn 42%

The "good card" funnel

1118 brought · 406 players
Brought to game
1118
Ever drawn
353
Reached battlefield
242
Still on board at game end
205

Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.9pp

Players who cast this card win 37% of the time (n=227) , vs 24% when it never left the library (n=649).

When players drew this card but left it in hand, they won 42% (n=95).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.4pp; 95% confidence interval +5.9pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

382 instances
2.4%
Library
53.7%
Battlefield
14.1%
Graveyard
5.5%
Exile

Commanders that played this card

in tracked games
Card text
Proft's Eidetic Memory card

Proft's Eidetic Memory

{1} {U}
Legendary Enchantment
When Proft's Eidetic Memory enters, draw a card. You have no maximum hand size. At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Murders at Karlov Manor (MKM) · Rare · Illustrated by Julie Dillon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.