Proft's Eidetic Memory
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Proft's Eidetic Memory
Final zone distribution
197 instancesCommanders that played this card
in tracked games-
1
Ms. Bumbleflower
23 decks
-
2
The Astonishing Ant-Man
22 decks
-
3
Whtz, the Bibliophile
20 decks
-
4
Vnwxt, Verbose Host
18 decks
-
5
Kratos, Stoic Father
16 decks
-
6
Vivi Ornitier
14 decks
-
7
Indominus Rex, Alpha
13 decks
-
8
Brago, King Eternal
12 decks
-
9
Lyse Hext
8 decks
-
10
Minn, Wily Illusionist
7 decks
The "good card" funnel
759 brought · 316 playersOnce cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=100) , vs 25% when it never left the library (n=413).
When players drew this card but left it in hand, they won 36% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -2.8pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.