Prologue to Phyresis card art
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Prologue to Phyresis

{1} {U} · Instant · Phyrexia: All Will Be One (ONE)
Times Brought
273
Decks Running
135
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Prologue to Phyresis card

Prologue to Phyresis

{1} {U}
Instant
Each opponent gets a poison counter. Draw a card.
Phyrexia: All Will Be One (ONE) · Common · Illustrated by Simon Dominic

Final zone distribution

61 instances
1.6%
Battlefield
80.3%
Graveyard
4.9%
Exile
13.1%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

273 brought · 126 players
Brought to game
273
Ever drawn
54
Reached battlefield
43
Still on board at game end
1
≥ -5.9pp

Players who cast this card win 29% of the time (n=34) , vs 25% when it never left the library (n=162).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.2pp; 95% confidence interval -5.9pp to +12.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
19%
T1
16%
T2
23%
T3
5%
T4
9%
T5
28%
T6-9
0%
T10+
Median 3 P25 2 · P75 6 · max 9
On curve 35% (7 / 43 cast on T2) Cast same turn as drawn 37%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.