collections_bookmark Part of Secrets of Strixhaven format_list_numbered #20 red ramp card
Pyretic Ritual card art
Live Play Data

Pyretic Ritual

{1} {R} · Instant · Magic 2011 (M11)
4%
Live Inclusion
Times Brought
2236
Decks Running
973
Median Cast Turn
5
Drawn → Played
71%
Format

First-cast turn

n=353
3%
T1
11%
T2
14%
T3
16%
T4
18%
T5
33%
T6-9
6%
T10+
Median 5 P25 3 · P75 6 · max 15
On curve 14% (39 / 353 cast on T2) Cast same turn as drawn 39%

The "good card" funnel

2240 brought · 764 players
Brought to game
2240
Ever drawn
495
Reached battlefield
353
Still on board at game end
29
≥ +5.3pp

Players who cast this card win 37% of the time (n=321) , vs 26% when it never left the library (n=1438).

When players drew this card but left it in hand, they won 28% (n=125).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.5pp; 95% confidence interval +5.3pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

551 instances
5.4%
Library
5.3%
Battlefield
54.3%
Graveyard
15.1%
Exile
Card text
Pyretic Ritual card

Pyretic Ritual

{1} {R}
Instant
Add {R}{R}{R}.
Magic 2011 (M11) · Common · Illustrated by James Paick

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.