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Part of Secrets of Strixhaven
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#20 red ramp card
·
Instant
·
Magic 2011 (M11)
Live Play Data
Pyretic Ritual
4%
Live Inclusion
Times Brought
2236
Decks Running
973
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=353
3%
T1
11%
T2
14%
T3
16%
T4
18%
T5
33%
T6-9
6%
T10+
Median
5
P25
3
· P75
6
· max
15
On curve
14%
(39 / 353 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
2240 brought · 764 playersBrought to game
2240
Ever drawn
495
Reached battlefield
353
Still on board at game end
29
≥ +5.3pp
Players who cast this card win 37% of the time (n=321) , vs 26% when it never left the library (n=1438).
When players drew this card but left it in hand, they won 28% (n=125).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval +5.3pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
551 instances5.4%
Library
5.3%
Battlefield
54.3%
Graveyard
15.1%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
63 decks
-
2
Vivi Ornitier
57 decks
-
3
Raph & Mikey, Troublemakers
49 decks
-
4
Prismari, the Inspiration
40 decks
-
5
Smaug the Impenetrable
38 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
36 decks
-
7
Krenko, Mob Boss
28 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
25 decks
-
9
Ob Nixilis, Captive Kingpin
15 decks
-
10
Thor, God of Thunder
14 decks
Card text
Pyretic Ritual
Instant
Add 

.
Magic 2011 (M11)
·
Common
·
Illustrated by James Paick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.