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Part of Streets of New Capenna
·
Legendary Creature — Octopus Advisor
·
Streets of New Capenna (SNC)
Card Preview
Queza, Augur of Agonies
Times Brought
158
Decks Running
78
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Queza, Augur of Agonies
Legendary Creature — Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
3 / 4
Streets of New Capenna (SNC)
·
Uncommon
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Illustrated by Josh Hass
Final zone distribution
38 instances34.2%
Battlefield
23.7%
Graveyard
10.5%
Exile
31.6%
Hand
Commanders that played this card
in tracked games-
1
Oloro, Ageless Ascetic
34 decks
-
2
Y'shtola, Night's Blessed
25 decks
-
3
Lyna, Veil of Vengeance
3 decks
-
4
Bane, Lord of Darkness
2 decks
-
5
Alela, Artful Provocateur
1 decks
-
6
Arzakon
1 decks
-
7
Atraxa, Grand Unifier
1 decks
-
8
Breya, Etherium Shaper
1 decks
-
9
Elenda and Azor
1 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
1 decks
The "good card" funnel
158 brought · 77 playersBrought to game
158
Ever drawn
36
Reached battlefield
24
Still on board at game end
13
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.0pp
Players who cast this card win 23% of the time (n=22) , vs 29% when it never left the library (n=83).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.2pp; 95% confidence interval -18.0pp to +5.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
0%
T1
4%
T2
22%
T3
28%
T4
20%
T5
19%
T6-9
7%
T10+
Median
4.0
P25
3
· P75
6
· max
15
On curve
54%
(21 / 74 cast on T4)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.