Live Play Data
Quilled Greatwurm
1%
Live Inclusion
Times Brought
893
Decks Running
309
Median Cast Turn
7
Drawn → Played
65%
Format
First-cast turn
n=117
0%
T1
0%
T2
3%
T3
10%
T4
8%
T5
67%
T6-9
13%
T10+
Median
7
P25
6
· P75
9
· max
19
On curve
41%
(24 / 117 cast on T6)
Cast same turn as drawn
33%
The "good card" funnel
893 brought · 295 playersBrought to game
893
Ever drawn
181
Reached battlefield
117
Still on board at game end
60
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.7pp
Players who cast this card win 36% of the time (n=103) , vs 25% when it never left the library (n=601).
When players drew this card but left it in hand, they won 24% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval +1.7pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
199 instances3.0%
Library
30.2%
Battlefield
28.6%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Minsc & Boo, Timeless Heroes
14 decks
-
2
Baru, Wurmspeaker
13 decks
-
3
Helga, Skittish Seer
11 decks
-
4
Xenagos, God of Revels
8 decks
-
5
Shroofus Sproutsire
6 decks
-
6
Vorinclex // The Grand Evolution
6 decks
-
7
Blor the Impervious
5 decks
-
8
Ghalta, Primal Hunger
5 decks
-
9
Halana and Alena, Partners
5 decks
-
10
Oviya, Automech Artisan
5 decks
Card text
Quilled Greatwurm
Creature — Wurm
Trample
Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)
You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
7 / 7
Foundations (FDN)
·
Mythic
·
Illustrated by Michal Ivan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.