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Part of Final Fantasy
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Legendary Creature — Human Wizard
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Final Fantasy (FIN)
Live Play Data
Quistis Trepe
0%
Live Inclusion
Times Brought
125
Decks Running
64
Median Cast Turn
—
Drawn → Played
54%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
125 brought · 62 playersBrought to game
125
Ever drawn
35
Reached battlefield
19
Still on board at game end
8
≥ -4.1pp
Players who cast this card win 32% of the time (n=17) , vs 16% when it never left the library (n=74).
When players drew this card but left it in hand, they won 22% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.5pp; 95% confidence interval -4.1pp to +37.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances21.1%
Battlefield
36.8%
Graveyard
10.5%
Exile
31.6%
Hand
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
2
Vivi Ornitier
10 decks
-
3
Y'shtola Rhul
4 decks
-
4
Alphinaud Leveilleur
3 decks
-
5
Inalla, Archmage Ritualist
3 decks
-
6
Jill, Shiva's Dominant // Shiva, Warden of Ice
3 decks
-
7
Y'shtola, Night's Blessed
3 decks
-
8
Jin Sakai, Ghost of Tsushima
2 decks
-
9
Thassa, Deep-Dwelling
2 decks
-
10
Alisaie Leveilleur
1 decks
Card text
Quistis Trepe
Legendary Creature — Human Wizard
Blue Magic — When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
2 / 2
Final Fantasy (FIN)
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Uncommon
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Illustrated by Touge369
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.