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Part of The Lost Caverns of Ixalan
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Enchantment
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Radiant Destiny
0%
Decklist Inclusion
Times Brought
114
Decks Running
55
In Decks
427
Decklist Inclusion
0%
Format
Card text
Radiant Destiny
Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Emrah Elmasli
Final zone distribution
27 instances7.4%
Library
51.9%
Battlefield
22.2%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Clavileño, First of the Blessed
16 decks
-
2
Edgar Markov
9 decks
-
3
Carmen, Cruel Skymarcher
2 decks
-
4
Ekthi, Contaminator Priest
2 decks
-
5
Éowyn, Shieldmaiden
2 decks
-
6
Kastral, the Windcrested
2 decks
-
7
Thurid, Mare of Destiny
2 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Choco, Seeker of Paradise
1 decks
-
10
Cromat
1 decks
The "good card" funnel
114 brought · 53 playersBrought to game
114
Ever drawn
24
Reached battlefield
18
Still on board at game end
14
≥ -13.3pp
Players who cast this card win 21% of the time (n=17) , vs 14% when it never left the library (n=78).
Observed gap +6.5pp; 95% confidence interval -13.3pp to +26.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.