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Part of Fallout
·
Instant
·
Fallout (PIP)
Card Preview
Radstorm
Times Brought
369
Decks Running
175
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Radstorm
Instant
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Fallout (PIP)
·
Rare
·
Illustrated by Salvatorre Zee Yazzie
Final zone distribution
81 instances3.7%
Library
11.1%
Battlefield
30.9%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
87 decks
-
2
Atraxa, Praetors' Voice
20 decks
-
3
Toxrill, the Corrosive
6 decks
-
4
Kratos, Stoic Father
4 decks
-
5
Fblthp, Lost on the Range
3 decks
-
6
Inspirit, Flagship Vessel
3 decks
-
7
Kilo, Apogee Mind
3 decks
-
8
Ral, Monsoon Mage // Ral, Leyline Prodigy
3 decks
-
9
Tekuthal, Inquiry Dominus
3 decks
-
10
Jace, Vryn's Prodigy // Jace, Telepath Unbound
2 decks
The "good card" funnel
369 brought · 173 playersBrought to game
369
Ever drawn
61
Reached battlefield
23
Still on board at game end
9
≥ +3.1pp
Players who cast this card win 35% of the time (n=22) , vs 22% when it never left the library (n=208).
When players drew this card but left it in hand, they won 17% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.1pp; 95% confidence interval +3.1pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
9%
T4
9%
T5
74%
T6-9
9%
T10+
Median
8
P25
6
· P75
9
· max
10
On curve
9%
(2 / 23 cast on T4)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.