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Rain of Riches card art
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Rain of Riches

{3} {R} {R} · Enchantment · Outlaws of Thunder Junction Commander (OTC)
1%
Decklist Inclusion
Times Brought
365
Decks Running
183
In Decks
1438
Decklist Inclusion
1%
Format
Card text
Rain of Riches card

Rain of Riches

{3} {R} {R}
Enchantment
When this enchantment enters, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Outlaws of Thunder Junction Commander (OTC) · Rare · Illustrated by Evyn Fong

Final zone distribution

87 instances
2.3%
Library
44.8%
Battlefield
20.7%
Graveyard
8.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

365 brought · 172 players
Brought to game
365
Ever drawn
77
Reached battlefield
52
Still on board at game end
39

Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.9pp

Players who cast this card win 32% of the time (n=48) , vs 23% when it never left the library (n=238).

When players drew this card but left it in hand, they won 25% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.5pp; 95% confidence interval -4.9pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
0%
T1
0%
T2
4%
T3
12%
T4
19%
T5
60%
T6-9
6%
T10+
Median 6.0 P25 5 · P75 7 · max 11
On curve 35% (10 / 52 cast on T5) Cast same turn as drawn 28%
52 of 100 times cast 52%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.