Rakdos Charm
Rakdos Charm sits in 15% of tracked Commander decks and is cast on a median turn of 7, making it a mid-to-late game answer that players hold until exactly the right moment.
Rakdos Charm appears in 15% of the 3798 distinct Commander decks tracked on Playgroup Live. That puts it well inside the black-red staple conversation, spread across 478 unique players with no single contributor dominating the sample.
The draw-to-play rate tells the most honest story: 64% of drawn copies reach resolution before the game ends. That figure is lower than most two-mana spells, but Rakdos Charm is a reactive instant. Players hold it for the right target. The median first-cast turn of 7 confirms it: this card spends several turns in hand waiting for a graveyard to exile, an artifact to destroy, or a token army to punish.
Three modes in two mana is an unusually high density of utility for a black-red slot. The "each creature deals 1 damage to its controller" mode is the one most likely to generate table talk, turning a wide token board into a liability in a single instant.
- 15% of tracked Commander decks include Rakdos Charm
- 22% draw rate across tracked games
- 64% of drawn copies were cast before the game ended
- T7 median first-cast turn, reflecting its role as a reactive hold
- 478 unique players have brought it to a tracked game, showing broad adoption
First-cast turn
n=157The "good card" funnel
1123 brought · 478 playersOf 1123 Rakdos Charms brought to games, 246 were drawn, 157 of those were cast, and the low battlefield-stickiness number is expected for an instant that resolves directly to the graveyard.
Players who cast this card win 23% of the time (n=150) , vs 22% when it never left the library (n=764).
When players drew this card but left it in hand, they won 28% (n=79) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.6pp; 95% confidence interval -5.9pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
278 instancesThe vast majority of Rakdos Charm copies end the game in the graveyard after resolving, with only a handful stranded in hand, confirming that when it is drawn late enough to see a target, players fire it.
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
70 decks
-
2
Hearthhull, the Worldseed
58 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
25 decks
-
4
Queen Marchesa
19 decks
-
5
Admiral Brass, Unsinkable
18 decks
-
6
Kardur, Doomscourge
18 decks
-
7
Deadpool, Trading Card
17 decks
-
8
Prosper, Tome-Bound
13 decks
-
9
Strefan, Maurer Progenitor
13 decks
-
10
The Lord of Pain
13 decks
The top-commander list is spread across pure Rakdos, Jund, and Grixis builds, with no single commander pulling an outsized share, which reflects the card's broad utility across all three black-red archetypes.