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Part of Duskmourn: House of Horror
·
Instant
·
Edge of Eternities Commander (EOC)
Live Play Data
Rakdos Charm
15%
Live Inclusion
Times Brought
1541
Decks Running
752
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=209
1%
T1
3%
T2
4%
T3
4%
T4
11%
T5
65%
T6-9
11%
T10+
Median
7
P25
6
· P75
8
· max
21
On curve
4%
(6 / 209 cast on T2)
Cast same turn as drawn
21%
The "good card" funnel
1542 brought · 632 playersBrought to game
1542
Ever drawn
327
Reached battlefield
209
Still on board at game end
25
≥ -4.9pp
Players who cast this card win 22% of the time (n=197) , vs 21% when it never left the library (n=1025).
When players drew this card but left it in hand, they won 25% (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.9pp; 95% confidence interval -4.9pp to +6.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
367 instances2.2%
Library
6.8%
Battlefield
56.7%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
93 decks
-
2
Hearthhull, the Worldseed
78 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
31 decks
-
4
Queen Marchesa
29 decks
-
5
Kardur, Doomscourge
28 decks
-
6
Deadpool, Trading Card
25 decks
-
7
Admiral Brass, Unsinkable
21 decks
-
8
Prosper, Tome-Bound
16 decks
-
9
Rakdos, Lord of Riots
15 decks
-
10
The Lord of Pain
15 decks
Card text
Rakdos Charm
Instant
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Edge of Eternities Commander (EOC)
·
Uncommon
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.