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Ral, Crackling Wit card art
Live Play Data

Ral, Crackling Wit

{2} {U} {R} · Legendary Planeswalker — Ral · Bloomburrow (BLB)
2%
Live Inclusion
Times Brought
402
Decks Running
198
Median Cast Turn
6.0
Drawn → Played
61%
Format

First-cast turn

n=60
0%
T1
2%
T2
5%
T3
25%
T4
13%
T5
45%
T6-9
10%
T10+
Median 6.0 P25 4 · P75 7 · max 13
On curve 32% (15 / 60 cast on T4) Cast same turn as drawn 38%

The "good card" funnel

402 brought · 181 players
Brought to game
402
Ever drawn
98
Reached battlefield
60
Still on board at game end
33

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.2pp

Players who cast this card win 27% of the time (n=57) , vs 19% when it never left the library (n=260).

When players drew this card but left it in hand, they won 35% (n=34).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.9pp; 95% confidence interval -4.2pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

111 instances
2.7%
Library
29.7%
Battlefield
39.6%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Ral, Crackling Wit card

Ral, Crackling Wit

{2} {U} {R}
Legendary Planeswalker — Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral. +1: Create a 1/1 blue and red Otter creature token with prowess. −3: Draw three cards, then discard two cards. −10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Loyalty 4
Bloomburrow (BLB) · Mythic · Illustrated by Rudy Siswanto

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.