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Ral, Crackling Wit card art
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Ral, Crackling Wit

{2} {U} {R} · Legendary Planeswalker — Ral · Bloomburrow (BLB)
Times Brought
273
Decks Running
156
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Ral, Crackling Wit card

Ral, Crackling Wit

{2} {U} {R}
Legendary Planeswalker — Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral. +1: Create a 1/1 blue and red Otter creature token with prowess. −3: Draw three cards, then discard two cards. −10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Loyalty 4
Bloomburrow (BLB) · Mythic · Illustrated by Rudy Siswanto

Final zone distribution

74 instances
50.0%
Battlefield
23.0%
Graveyard
6.8%
Exile
20.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

273 brought · 149 players
Brought to game
273
Ever drawn
68
Reached battlefield
47
Still on board at game end
37

Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.5pp

Players who cast this card win 30% of the time (n=32) , vs 24% when it never left the library (n=148).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.0pp; 95% confidence interval -3.5pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=47
6%
T1
6%
T2
19%
T3
15%
T4
9%
T5
38%
T6-9
6%
T10+
Median 5 P25 3 · P75 7 · max 11
On curve 47% (7 / 47 cast on T4) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.