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Part of Commander Masters
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Rampaging Brontodon
1%
Decklist Inclusion
Times Brought
193
Decks Running
105
In Decks
733
Decklist Inclusion
1%
Format
Card text
Rampaging Brontodon
Creature — Dinosaur
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
7 / 7
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Lars Grant-West
Final zone distribution
50 instances4.0%
Library
40.0%
Battlefield
26.0%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
71 decks
-
2
Gishath, Sun's Avatar
8 decks
-
3
Atla Palani, Nest Tender
6 decks
-
4
Ghalta, Primal Hunger
3 decks
-
5
A-Phylath, World Sculptor
1 decks
-
6
Ellie and Alan, Paleontologists
1 decks
-
7
Glarb, Calamity's Augur
1 decks
-
8
Groundchuck & Dirtbag
1 decks
-
9
Halana, Kessig Ranger
1 decks
-
10
Huatli, Poet of Unity // Roar of the Fifth People
1 decks
The "good card" funnel
193 brought · 101 playersBrought to game
193
Ever drawn
47
Reached battlefield
29
Still on board at game end
20
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.5pp
Players who cast this card win 39% of the time (n=29) , vs 23% when it never left the library (n=127).
When players drew this card but left it in hand, they won 18% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.9pp; 95% confidence interval -0.5pp to +32.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
0%
T1
3%
T2
0%
T3
3%
T4
10%
T5
55%
T6-9
28%
T10+
Median
8
P25
6
· P75
10
· max
13
On curve
48%
(5 / 29 cast on T7)
Cast same turn as drawn
20%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.