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Part of Commander Masters
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Creature — Dinosaur
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Rampaging Brontodon
1%
Live Inclusion
Times Brought
477
Decks Running
217
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=72
0%
T1
1%
T2
0%
T3
3%
T4
13%
T5
61%
T6-9
22%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
51%
(11 / 72 cast on T7)
Cast same turn as drawn
24%
The "good card" funnel
477 brought · 207 playersBrought to game
477
Ever drawn
116
Reached battlefield
72
Still on board at game end
40
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.9pp
Players who cast this card win 35% of the time (n=64) , vs 23% when it never left the library (n=302).
When players drew this card but left it in hand, they won 13% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.4pp; 95% confidence interval +1.9pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
132 instances4.5%
Library
30.3%
Battlefield
31.8%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
140 decks
-
2
Gishath, Sun's Avatar
20 decks
-
3
Atla Palani, Nest Tender
10 decks
-
4
Ghalta, Primal Hunger
7 decks
-
5
Blue, Loyal Raptor
3 decks
-
6
Glarb, Calamity's Augur
3 decks
-
7
Owen Grady, Raptor Trainer
3 decks
-
8
Zacama, Primal Calamity
3 decks
-
9
Goreclaw, Terror of Qal Sisma
2 decks
-
10
Imoti, Celebrant of Bounty
2 decks
Card text
Rampaging Brontodon
Creature — Dinosaur
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each land you control.
7 / 7
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
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Illustrated by Lars Grant-West
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.