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Part of Fallout
·
Enchantment — Aura
·
Double Masters 2022 (2X2)
Live Play Data
Rancor
3%
Live Inclusion
Times Brought
1138
Decks Running
563
Median Cast Turn
6.0
Drawn → Played
71%
Format
First-cast turn
n=188
1%
T1
2%
T2
9%
T3
13%
T4
15%
T5
52%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
7
· max
27
On curve
1%
(2 / 188 cast on T1)
Cast same turn as drawn
39%
The "good card" funnel
1138 brought · 491 playersBrought to game
1138
Ever drawn
264
Reached battlefield
188
Still on board at game end
121
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 29% of the time (n=169) , vs 26% when it never left the library (n=717).
When players drew this card but left it in hand, they won 29% (n=64).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -4.7pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
299 instances3.0%
Library
40.5%
Battlefield
18.7%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
45 decks
-
2
Kotis, the Fangkeeper
45 decks
-
3
Fynn, the Fangbearer
28 decks
-
4
Wolverine, Best There Is
26 decks
-
5
Uril, the Miststalker
20 decks
-
6
Ygra, Eater of All
17 decks
-
7
Galea, Kindler of Hope
14 decks
-
8
Chishiro, the Shattered Blade
11 decks
-
9
Sythis, Harvest's Hand
11 decks
-
10
Hit-Monkey
10 decks
Card text
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.