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Part of Fallout
·
Enchantment — Aura
·
Double Masters 2022 (2X2)
Live Play Data
Rancor
3%
Live Inclusion
Times Brought
2005
Decks Running
940
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=337
1%
T1
1%
T2
6%
T3
15%
T4
18%
T5
49%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
28
On curve
1%
(2 / 337 cast on T1)
Cast same turn as drawn
35%
The "good card" funnel
2005 brought · 813 playersBrought to game
2005
Ever drawn
457
Reached battlefield
337
Still on board at game end
217
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 27% of the time (n=303) , vs 23% when it never left the library (n=1290).
When players drew this card but left it in hand, they won 26% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -1.4pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
513 instances3.3%
Library
42.3%
Battlefield
20.3%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
91 decks
-
2
Kotis, the Fangkeeper
73 decks
-
3
Fynn, the Fangbearer
50 decks
-
4
Wolverine, Best There Is
44 decks
-
5
Uril, the Miststalker
30 decks
-
6
Skullbriar, the Walking Grave
25 decks
-
7
Ygra, Eater of All
25 decks
-
8
Sythis, Harvest's Hand
21 decks
-
9
Chishiro, the Shattered Blade
18 decks
-
10
Galea, Kindler of Hope
18 decks
Card text
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Double Masters 2022 (2X2)
·
Uncommon
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.