collections_bookmark
Part of Commander Masters
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Rapacious Dragon
1%
Live Inclusion
Times Brought
509
Decks Running
245
Median Cast Turn
7.0
Drawn → Played
75%
Format
First-cast turn
n=88
0%
T1
0%
T2
2%
T3
13%
T4
16%
T5
65%
T6-9
5%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
31%
(14 / 88 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
512 brought · 230 playersBrought to game
512
Ever drawn
117
Reached battlefield
88
Still on board at game end
38
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 32% of the time (n=82) , vs 18% when it never left the library (n=326).
When players drew this card but left it in hand, they won 22% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +3.4pp to +23.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances2.4%
Library
30.2%
Battlefield
38.1%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
47 decks
-
2
Lathliss, Dragon Queen
39 decks
-
3
Atarka, World Render
33 decks
-
4
Smaug the Magnificent
15 decks
-
5
Miirym, Sentinel Wyrm
12 decks
-
6
Eshki, Temur's Roar
10 decks
-
7
Ganax, Astral Hunter
9 decks
-
8
The Ur-Dragon
8 decks
-
9
Rivaz of the Claw
5 decks
-
10
Smaug the Impenetrable
4 decks
Card text
Rapacious Dragon
Creature — Dragon
Flying
When this creature enters, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
3 / 3
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.