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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Mutant Ninja Turtle
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Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Raphael, the Muscle
1%
Live Inclusion
Times Brought
491
Decks Running
175
Median Cast Turn
6.5
Drawn → Played
68%
Format
First-cast turn
n=98
1%
T1
0%
T2
1%
T3
10%
T4
18%
T5
51%
T6-9
18%
T10+
Median
6.5
P25
5
· P75
8
· max
14
On curve
31%
(18 / 98 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
491 brought · 166 playersBrought to game
491
Ever drawn
113
Reached battlefield
77
Still on board at game end
43
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 27% of the time (n=72) , vs 15% when it never left the library (n=321).
When players drew this card but left it in hand, they won 5% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.4pp; 95% confidence interval +2.1pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances3.3%
Library
35.0%
Battlefield
28.5%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
88 decks
-
2
Heroes in a Half Shell
48 decks
-
3
Michelangelo, the Heart
15 decks
-
4
Wolverine, Best There Is
6 decks
-
5
Sonic the Hedgehog
4 decks
-
6
Jodah, the Unifier
3 decks
-
7
Miles Morales // Ultimate Spider-Man
3 decks
-
8
Minsc & Boo, Timeless Heroes
3 decks
-
9
Red Hulk
2 decks
-
10
Alexios, Deimos of Kosmos
1 decks
Card text
Raphael, the Muscle
Legendary Creature — Mutant Ninja Turtle
Double all damage that creatures you control with counters on them would deal.
When Raphael enters, create a Mutagen token.
Partner—Character select (You can have two commanders if both have this ability.)
4 / 4
Teenage Mutant Ninja Turtles Eternal (TMC)
·
Mythic
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Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.