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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Beast Horror
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Ravenous Chupacabra
2%
Live Inclusion
Times Brought
693
Decks Running
337
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=127
0%
T1
2%
T2
7%
T3
21%
T4
9%
T5
43%
T6-9
19%
T10+
Median
6
P25
4
· P75
9
· max
17
On curve
30%
(27 / 127 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
693 brought · 308 playersBrought to game
693
Ever drawn
182
Reached battlefield
127
Still on board at game end
55
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.7pp
Players who cast this card win 34% of the time (n=121) , vs 19% when it never left the library (n=426).
When players drew this card but left it in hand, they won 30% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.0pp; 95% confidence interval +6.7pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
209 instances1.4%
Library
26.3%
Battlefield
42.6%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
61 decks
-
2
Henzie "Toolbox" Torre
35 decks
-
3
Umbris, Fear Manifest
22 decks
-
4
Terra, Herald of Hope
20 decks
-
5
Meren of Clan Nel Toth
17 decks
-
6
Mirko, Obsessive Theorist
17 decks
-
7
Yarok, the Desecrated
17 decks
-
8
Muldrotha, the Gravetide
10 decks
-
9
Mister Negative
7 decks
-
10
Nethroi, Apex of Death
6 decks
Card text
Ravenous Chupacabra
Creature — Beast Horror
When this creature enters, destroy target creature an opponent controls.
2 / 2
Murders at Karlov Manor Commander (MKC)
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Uncommon
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Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.