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Part of Bloomburrow
·
Creature — Squirrel
·
Modern Horizons 2 (MH2)
Live Play Data
Ravenous Squirrel
2%
Live Inclusion
Times Brought
452
Decks Running
203
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=81
27%
T1
11%
T2
6%
T3
11%
T4
9%
T5
30%
T6-9
6%
T10+
Median
4
P25
1
· P75
7
· max
16
On curve
27%
(22 / 81 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
452 brought · 199 playersBrought to game
452
Ever drawn
105
Reached battlefield
81
Still on board at game end
27
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 24% of the time (n=73) , vs 20% when it never left the library (n=289).
When players drew this card but left it in hand, they won 17% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.3pp; 95% confidence interval -5.7pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances3.6%
Library
24.3%
Battlefield
54.1%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Hazel of the Rootbloom
70 decks
-
2
Chatterfang, Squirrel General
58 decks
-
3
Ygra, Eater of All
29 decks
-
4
Camellia, the Seedmiser
19 decks
-
5
The Odd Acorn Gang
4 decks
-
6
Frodo, Adventurous Hobbit
3 decks
-
7
Gyome, Master Chef
3 decks
-
8
Korvold, Fae-Cursed King
3 decks
-
9
Meren of Clan Nel Toth
2 decks
-
10
Sam, Loyal Attendant
2 decks
Card text
Ravenous Squirrel
Creature — Squirrel
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature.


, Sacrifice an artifact or creature: You gain 1 life and draw a card.
1 / 1
Modern Horizons 2 (MH2)
·
Uncommon
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.