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Realm Seekers card art
Live Play Data

Realm Seekers

{4} {G} {G} · Creature — Elf Scout · Commander 2016 (C16)
0%
Live Inclusion
Times Brought
133
Decks Running
66
Median Cast Turn
—
Drawn → Played
58%
Format

First-cast turn

n=15

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

133 brought · 66 players
Brought to game
133
Ever drawn
26
Reached battlefield
15
Still on board at game end
5
≥ +15.1pp

Players who cast this card win 53% of the time (n=15) , vs 15% when it never left the library (n=90).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +38.1pp; 95% confidence interval +15.1pp to +61.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

31 instances
16.1%
Battlefield
38.7%
Graveyard
9.7%
Exile
35.5%
Hand

Commanders that played this card

in tracked games
Card text
Realm Seekers card

Realm Seekers

{4} {G} {G}
Creature — Elf Scout
This creature enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from this creature: Search your library for a land card, reveal it, put it into your hand, then shuffle.
0 / 0
Commander 2016 (C16) · Rare · Illustrated by Mike Sass

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.