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Part of Outlaws of Thunder Junction
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Creature — Goblin Pirate
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Outlaws of Thunder Junction (OTJ)
Live Play Data
Reckless Lackey
0%
Live Inclusion
Times Brought
240
Decks Running
104
Median Cast Turn
3.0
Drawn → Played
83%
Format
First-cast turn
n=34
35%
T1
6%
T2
15%
T3
3%
T4
0%
T5
32%
T6-9
9%
T10+
Median
3.0
P25
1
· P75
7
· max
11
On curve
35%
(12 / 34 cast on T1)
Cast same turn as drawn
71%
The "good card" funnel
240 brought · 108 playersBrought to game
240
Ever drawn
41
Reached battlefield
34
Still on board at game end
19
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 27% of the time (n=30) , vs 21% when it never left the library (n=166).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval -10.5pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances7.1%
Library
45.2%
Battlefield
42.9%
Graveyard
4.8%
Hand
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
39 decks
-
2
Vincent, Vengeful Atoner
12 decks
-
3
Vaan, Street Thief
6 decks
-
4
Laughing Jasper Flint
4 decks
-
5
Sonic the Hedgehog
4 decks
-
6
Edward Kenway
3 decks
-
7
Shadow the Hedgehog
3 decks
-
8
Tsagan, Raider Warlord
3 decks
-
9
Captain Vargus Wrath
2 decks
-
10
General Kreat, the Boltbringer
2 decks
Card text
Reckless Lackey
Creature — Goblin Pirate
First strike, haste

, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
1 / 2
Outlaws of Thunder Junction (OTJ)
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Common
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Illustrated by Edgar Sánchez Hidalgo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.