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Reclamation Sage card art
Live Play Data

Reclamation Sage

{2} {G} · Creature — Elf Shaman · Foundations (FDN)
6%
Live Inclusion
Times Brought
947
Decks Running
479
Median Cast Turn
6
Drawn → Played
71%
Format

71% of drawn Reclamation Sages are cast before the game ends, and decks that resolve one win at a 32% rate versus 22% when the Sage never leaves the library.

Reclamation Sage sits in 479 of the 8711 distinct decks tracked on Playgroup Live, a 6% inclusion rate that reflects its narrow color restriction rather than any weakness. Among all green decks that can run it, the card is a consistent artifact-and-enchantment answer stapled to a 1/1 body.

The clearest signal in the data is the win-rate gap. Decks that resolved a Reclamation Sage won at 32%, compared to 22% for games where the Sage never moved from the library. That +10.3-percentage-point lift across 147 cast observations and 647 library observations clears the lower bound of the confidence interval, making it a meaningful directional signal. The ETB removal clause appears to be doing real work.

Reclamation Sage is a 3-mana green creature with a free Naturalize on entry. In Commander, where artifacts and enchantments frequently generate income or lock opponents out of resources, that combination punches above its mana value. The median cast turn of 6 tells you players are deploying it reactively, not as an early ramp piece.

At a glance
  • 6% of tracked Commander decks include Reclamation Sage
  • 71% of drawn copies are cast before the game ends
  • T6 median first-cast turn, reflecting reactive deployment
  • 32% win rate in games where the Sage resolved
  • +10.3pp win-rate lift over games where it stayed in the library
  • 47% battlefield stickiness once cast

First-cast turn

n=153
0%
T1
5%
T2
9%
T3
12%
T4
14%
T5
49%
T6-9
10%
T10+
Median 6 P25 4 · P75 8 · max 18
On curve 14% (14 / 153 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

947 brought · 430 players
Brought to game
947
Ever drawn
216
Reached battlefield
153
Still on board at game end
72
71%

Of 947 Reclamation Sages brought to games, 216 were drawn, 153 were cast, and roughly half of those remained on the battlefield at game's end.

≥ +2.8pp

Players who cast this card win 32% of the time (n=147) , vs 22% when it never left the library (n=647).

When players drew this card but left it in hand, they won 24% (n=57) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +10.3pp; 95% confidence interval +2.8pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

236 instances
3.4%
Library
30.5%
Battlefield
35.6%
Graveyard
7.2%
Exile

Most Reclamation Sages finish in the graveyard or on the battlefield after resolving their ETB trigger, with relatively few stranded in the library compared to slower utility creatures.

Commanders that played this card

in tracked games

The commander list skews heavily toward green-based Elf and creature-value strategies, with Lathril heading the table and the distribution spreading across more than a dozen distinct archetypes.

Card text
Reclamation Sage card

Reclamation Sage

{2} {G}
Creature — Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
2 / 1
Foundations (FDN) · Uncommon · Illustrated by Christopher Moeller

Frequently Asked

How often is Reclamation Sage drawn in a Commander game?
Across 908 tracked games where Reclamation Sage was in the deck, it was drawn 23% of the time. That is normal for a singleton in a 100-card deck. Of 216 instances that reached a player's hand, 71% were cast before the game concluded.
What turn does Reclamation Sage typically hit the battlefield?
Median first-cast turn is 6, with the bulk of casts falling between turns 4 and 8. That later window is consistent with players holding the Sage until a threatening artifact or enchantment appears, rather than slamming it the moment they reach three mana. The same-turn cast rate of 38% confirms that when players do cast it, they act promptly once a target is present.
Does casting Reclamation Sage actually improve win odds?
The data is directional rather than conclusive, but the signal is consistent. Games where Reclamation Sage resolved show a 32% win rate across 147 observations. Games where it never left the library show 22% across 647 observations. The +10.3-percentage-point gap has a positive lower confidence bound, which is a stronger-than-usual early signal from this dataset. Causal direction is not proven from game logs alone.
Is Reclamation Sage banned in any format?
Reclamation Sage is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Standard, Alchemy, Timeless, Brawl, Oathbreaker, and several other formats. It is not legal in Pauper (it is uncommon) or Pauper Commander. It has no bans on record in any format where it is otherwise eligible.
Which commanders most often run Reclamation Sage?
Lathril, Blade of the Elves leads with the most tracked decks including the Sage, which makes sense given Lathril's Elf tribal synergy. High Perfect Morcant and Voja, Jaws of the Conclave also appear near the top. The commander spread is wide: 430 distinct players have brought the card to a tracked game, and no single player accounts for more than 23% of all instances, suggesting the data is reasonably well distributed.
How sticky is Reclamation Sage once it hits the battlefield?
Battlefield stickiness stands at 47% for Reclamation Sage. Because it is a 1/1 creature with no built-in protection, this is lower than artifact or enchantment staples. Players often treat it as a value body: the ETB trigger is the point, and the creature itself is incidental. A stickiness under 50% reflects that opponents regularly trade it off in combat or answer it with removal once the Naturalize effect has already resolved.