collections_bookmark Part of Fallout
Recon Craft Theta card art
Live Play Data

Recon Craft Theta

{4} · Artifact — Vehicle · Fallout (PIP)
0%
Live Inclusion
Times Brought
208
Decks Running
117
Median Cast Turn
—
Drawn → Played
40%
Format

First-cast turn

n=17

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

208 brought · 113 players
Brought to game
208
Ever drawn
43
Reached battlefield
17
Still on board at game end
10
≥ -8.8pp

Players who cast this card win 23% of the time (n=16) , vs 11% when it never left the library (n=133).

When players drew this card but left it in hand, they won 16% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.5pp; 95% confidence interval -8.8pp to +33.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
2.0%
Library
19.6%
Battlefield
37.3%
Graveyard
3.9%
Exile

Commanders that played this card

in tracked games
Card text
Recon Craft Theta card

Recon Craft Theta

{4}
Artifact — Vehicle
Flying When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2
4 / 4
Fallout (PIP) · Rare · Illustrated by Jarel Threat

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.