Reconnaissance
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Reconnaissance
Final zone distribution
291 instancesCommanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
51 decks
-
2
Kaalia of the Vast
51 decks
-
3
Arabella, Abandoned Doll
43 decks
-
4
Yennett, Cryptic Sovereign
43 decks
-
5
Ezio Auditore da Firenze
41 decks
-
6
Sonic the Hedgehog
24 decks
-
7
Edgar Markov
21 decks
-
8
Caesar, Legion's Emperor
17 decks
-
9
Satya, Aetherflux Genius
16 decks
-
10
Zurgo Stormrender
14 decks
The "good card" funnel
1547 brought · 624 playersOnce cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=188) , vs 27% when it never left the library (n=1096).
When players drew this card but left it in hand, they won 21% (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.0pp; 95% confidence interval -4.9pp to +2.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.