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Red Hulk card art
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Red Hulk

{4} {R} {R} · Legendary Creature — Gamma Berserker Villain · Marvel Super Heroes (MSH)
0%
Decklist Inclusion
Times Brought
176
Decks Running
60
In Decks
243
Decklist Inclusion
0%
Format
Card text
Red Hulk card

Red Hulk

{4} {R} {R}
Legendary Creature — Gamma Berserker Villain
Reach, trample Enrage — Whenever Red Hulk is dealt damage, put a +1/+1 counter on him. When you do, he deals damage equal to the number of +1/+1 counters on him to any other target.
6 / 7
Marvel Super Heroes (MSH) · Uncommon · Illustrated by Vilhelmas Banys

Final zone distribution

44 instances
40.9%
Battlefield
20.5%
Graveyard
13.6%
Exile
20.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

176 brought · 56 players
Brought to game
176
Ever drawn
32
Reached battlefield
23
Still on board at game end
18

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.7pp

Players who cast this card win 24% of the time (n=20) , vs 21% when it never left the library (n=110).

Observed gap +3.2pp; 95% confidence interval -16.7pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
4%
T2
4%
T3
4%
T4
17%
T5
57%
T6-9
13%
T10+
Median 7 P25 5 · P75 9 · max 11
On curve 48% (4 / 23 cast on T6) Cast same turn as drawn 30%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.