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Part of Final Fantasy
·
Legendary Creature — Beast Warrior
·
Final Fantasy Commander (FIC)
Live Play Data
Red XIII, Proud Warrior
3%
Live Inclusion
Times Brought
529
Decks Running
244
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=91
0%
T1
5%
T2
8%
T3
14%
T4
12%
T5
47%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
13%
(7 / 91 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
529 brought · 228 playersBrought to game
529
Ever drawn
133
Reached battlefield
91
Still on board at game end
36
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.1pp
Players who cast this card win 26% of the time (n=82) , vs 22% when it never left the library (n=329).
When players drew this card but left it in hand, they won 18% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -6.1pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances4.9%
Library
25.2%
Battlefield
32.9%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
192 decks
-
2
Wolverine, Best There Is
10 decks
-
3
Tifa, Martial Artist
9 decks
-
4
Dogmeat, Ever Loyal
4 decks
-
5
Chishiro, the Shattered Blade
3 decks
-
6
Kibo, Uktabi Prince
3 decks
-
7
Bumi, Unleashed
2 decks
-
8
Jodah, the Unifier
2 decks
-
9
Maarika, Brutal Gladiator
2 decks
-
10
Preston Garvey, Minuteman
2 decks
Card text
Red XIII, Proud Warrior
Legendary Creature — Beast Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
3 / 3
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by Anna Podedworna
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.