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Part of Duskmourn: House of Horror
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Sorcery
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Redress Fate
1%
Live Inclusion
Times Brought
482
Decks Running
185
Median Cast Turn
8.0
Drawn → Played
30%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
4%
T4
4%
T5
61%
T6-9
32%
T10+
Median
8.0
P25
8
· P75
11
· max
14
On curve
54%
(10 / 28 cast on T8)
Cast same turn as drawn
27%
The "good card" funnel
485 brought · 169 playersBrought to game
485
Ever drawn
92
Reached battlefield
28
Still on board at game end
3
≥ -7.3pp
Players who cast this card win 31% of the time (n=26) , vs 22% when it never left the library (n=302).
When players drew this card but left it in hand, they won 27% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.5pp; 95% confidence interval -7.3pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
128 instances5.5%
Library
2.3%
Battlefield
47.7%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
84 decks
-
2
Terra, Magical Adept // Esper Terra
12 decks
-
3
Marina Vendrell
11 decks
-
4
Tom Bombadil
9 decks
-
5
The Master of Keys
6 decks
-
6
Yuna, Hope of Spira
4 decks
-
7
Zur, Eternal Schemer
4 decks
-
8
Ghen, Arcanum Weaver
3 decks
-
9
Tetzin, Gnome Champion // The Golden-Gear Colossus
3 decks
-
10
Eivor, Wolf-Kissed
2 decks
Card text
Redress Fate
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Miracle 
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Duskmourn: House of Horror Commander (DSC)
·
Rare
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Illustrated by Julie Dillon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.