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Part of Duskmourn: House of Horror
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Sorcery
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Redress Fate
1%
Live Inclusion
Times Brought
376
Decks Running
154
Median Cast Turn
—
Drawn → Played
27%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
379 brought · 140 playersBrought to game
379
Ever drawn
70
Reached battlefield
19
Still on board at game end
1
≥ +0.4pp
Players who cast this card win 45% of the time (n=18) , vs 24% when it never left the library (n=236).
When players drew this card but left it in hand, they won 24% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.3pp; 95% confidence interval +0.4pp to +42.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
100 instances5.0%
Library
1.0%
Battlefield
50.0%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
69 decks
-
2
Marina Vendrell
10 decks
-
3
Terra, Magical Adept // Esper Terra
10 decks
-
4
Tom Bombadil
7 decks
-
5
The Master of Keys
6 decks
-
6
Yuna, Hope of Spira
3 decks
-
7
Zur, Eternal Schemer
3 decks
-
8
Eriette of the Charmed Apple
2 decks
-
9
Ghen, Arcanum Weaver
2 decks
-
10
Lorehold, the Historian
2 decks
Card text
Redress Fate
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Miracle 
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Julie Dillon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.