Reflecting Pool
81% of drawn Reflecting Pools are played before the game ends, and the card stays on the battlefield 92% of the time once it lands, making it one of the stickiest mana-fixers tracked on Playgroup Live.
Reflecting Pool converts a drawn copy into a played land 81% of the time, a conversion rate well above average for a utility land. Across 2428 tracked multiplayer games, 1299 of 20720 distinct decks have brought it to the table, for an inclusion rate of 6%.
The card earns its slot by doing exactly one thing with no setup cost: tapping for whatever color your other lands already make. That reliability shows up in the stickiness number. Once it resolves, Reflecting Pool stays on the battlefield 92% of the time. It almost never gets targeted, bounced, or exiled. The median first-cast turn is 4, which means most players are playing it as an early land drop, not a late topdeck. Of drawn copies, more than four in five reach play.
The commander distribution tells the real story of where this card fits. The top commanders are almost all three-to-five-color piles: The Ur-Dragon, Jodah the Unifier, Atraxa, Kaalia of the Vast. Reflecting Pool is a concentration solution. The data is well-spread across 843 distinct players, with the single heaviest contributor accounting for just 2% of all tracked instances, so the pattern is not driven by any one player's preferences.
- 6% of tracked Commander decks include Reflecting Pool
- 81% of drawn copies reach play before the game ends
- T4 median first-cast turn across all tracked games
- 92% battlefield stickiness once the land enters play
- 843 distinct players have brought Reflecting Pool to a tracked game
- 30% normalized win rate in games where Reflecting Pool was played
First-cast turn
n=547The "good card" funnel
2727 brought · 843 playersOf 2727 Reflecting Pools brought to tracked games, 676 were drawn, 547 of those were played, and the vast majority stayed on the battlefield through the end of the game.
Players who cast this card win 30% of the time (n=501) , vs 24% when it never left the library (n=1746).
When players drew this card but left it in hand, they won 33% (n=112) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.9pp; 95% confidence interval +2.7pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
739 instancesReflecting Pool is unusual among singleton cards: a large majority of tracked instances finish on the battlefield rather than in the library, reflecting how early and consistently players deploy it.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
60 decks
-
2
Sauron, the Dark Lord
27 decks
-
3
Jodah, the Unifier
26 decks
-
4
Atraxa, Praetors' Voice
23 decks
-
5
Kaalia of the Vast
21 decks
-
6
Y'shtola, Night's Blessed
18 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
16 decks
-
8
Mr. House, President and CEO
16 decks
-
9
Nekusar, the Mindrazer
16 decks
-
10
Aragorn, the Uniter
15 decks
The top-10 commander list is dominated by three-to-five-color identities, a clear signal that Reflecting Pool is chosen almost exclusively as a color-fixing land in ambitious mana bases.