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Part of Commander Legends: Battle for Baldur's Gate
: Add one mana of any type that a land you control could produce.
Live Play Data
Reflecting Pool
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
6%
Live Inclusion
Times Brought
4371
Decks Running
1968
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=895
11%
T1
17%
T2
18%
T3
13%
T4
9%
T5
27%
T6-9
6%
T10+
Median
4
P25
2
· P75
7
· max
19
Cast same turn as drawn
50%
The "good card" funnel
4374 brought · 1242 playersBrought to game
4374
Ever drawn
1096
Reached battlefield
895
Still on board at game end
833
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.9pp
Players who cast this card win 30% of the time (n=820) , vs 24% when it never left the library (n=2773).
When players drew this card but left it in hand, they won 34% (n=171).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval +2.9pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1220 instances2.6%
Library
68.3%
Battlefield
12.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
90 decks
-
2
Atraxa, Praetors' Voice
45 decks
-
3
Jodah, the Unifier
41 decks
-
4
Sauron, the Dark Lord
35 decks
-
5
Kaalia of the Vast
34 decks
-
6
Edgar Markov
30 decks
-
7
Pantlaza, Sun-Favored
29 decks
-
8
Tom Bombadil
26 decks
-
9
Y'shtola, Night's Blessed
25 decks
-
10
Kynaios and Tiro of Meletis
23 decks
Card text
Reflecting Pool
Land
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.