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Part of Star Trek
·
Instant
·
Star Trek Commander (TRC)
Card Preview
Refute
1%
Decklist Inclusion
Times Brought
212
Decks Running
121
In Decks
813
Decklist Inclusion
1%
Format
Card text
Refute
Instant
Counter target spell. Draw a card, then discard a card.
Star Trek Commander (TRC)
·
Common
·
Illustrated by Mark Spears
Final zone distribution
66 instances1.5%
Library
3.0%
Battlefield
57.6%
Graveyard
4.5%
Exile
Commanders that played this card
in tracked games-
1
Vnwxt, Verbose Host
5 decks
-
2
Vivi Ornitier
4 decks
-
3
Y'shtola, Night's Blessed
4 decks
-
4
Baral, Chief of Compliance
3 decks
-
5
Captain Howler, Sea Scourge
3 decks
-
6
Niv-Mizzet, Parun
3 decks
-
7
Norman Osborn // Green Goblin
3 decks
-
8
Oloro, Ageless Ascetic
3 decks
-
9
Ovika, Enigma Goliath
3 decks
-
10
Aesi, Tyrant of Gyre Strait
2 decks
The "good card" funnel
212 brought · 106 playersBrought to game
212
Ever drawn
58
Reached battlefield
27
Still on board at game end
2
≥ -18.5pp
Players who cast this card win 18% of the time (n=23) , vs 21% when it never left the library (n=122).
When players drew this card but left it in hand, they won 16% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -2.3pp; 95% confidence interval -18.5pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
4%
T2
11%
T3
0%
T4
11%
T5
56%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
15%
(3 / 27 cast on T3)
Cast same turn as drawn
15%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.