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Part of Star Trek
·
Instant
·
Star Trek Commander (TRC)
Live Play Data
Refute
1%
Live Inclusion
Times Brought
347
Decks Running
194
Median Cast Turn
7
Drawn → Played
48%
Format
First-cast turn
n=41
0%
T1
2%
T2
10%
T3
0%
T4
7%
T5
61%
T6-9
20%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
12%
(4 / 41 cast on T3)
Cast same turn as drawn
10%
The "good card" funnel
347 brought · 172 playersBrought to game
347
Ever drawn
86
Reached battlefield
41
Still on board at game end
3
≥ -4.5pp
Players who cast this card win 29% of the time (n=40) , vs 19% when it never left the library (n=215).
When players drew this card but left it in hand, they won 23% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -4.5pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
101 instances2.0%
Library
3.0%
Battlefield
56.4%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
9 decks
-
2
Vivi Ornitier
8 decks
-
3
Vnwxt, Verbose Host
8 decks
-
4
Niv-Mizzet, Parun
5 decks
-
5
Ovika, Enigma Goliath
5 decks
-
6
Baral, Chief of Compliance
4 decks
-
7
Norman Osborn // Green Goblin
4 decks
-
8
Captain Howler, Sea Scourge
3 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
10
Oloro, Ageless Ascetic
3 decks
Card text
Refute
Instant
Counter target spell. Draw a card, then discard a card.
Star Trek Commander (TRC)
·
Common
·
Illustrated by Mark Spears
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.