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Part of Final Fantasy
·
Sorcery
·
Final Fantasy Commander (FIC)
Live Play Data
Rejoin the Fight
1%
Live Inclusion
Times Brought
200
Decks Running
105
Median Cast Turn
8.0
Drawn → Played
38%
Format
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
75%
T6-9
15%
T10+
Median
8.0
P25
7
· P75
8
· max
11
On curve
20%
(2 / 20 cast on T6)
The "good card" funnel
201 brought · 104 playersBrought to game
201
Ever drawn
52
Reached battlefield
20
Still on board at game end
0
≥ -4.8pp
Players who cast this card win 32% of the time (n=18) , vs 16% when it never left the library (n=100).
When players drew this card but left it in hand, they won 23% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.7pp; 95% confidence interval -4.8pp to +36.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances1.5%
Library
54.4%
Graveyard
8.8%
Exile
35.3%
Hand
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
77 decks
-
2
Vislor Turlough
5 decks
-
3
Celes, Rune Knight
4 decks
-
4
The Second Doctor
4 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
3 decks
-
6
Ardyn, the Usurper
2 decks
-
7
Songbird, Sonic Screamer
2 decks
-
8
Kaalia of the Vast
1 decks
-
9
Phenax, God of Deception
1 decks
-
10
Satoru, the Infiltrator
1 decks
Card text
Rejoin the Fight
Sorcery
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
Final Fantasy Commander (FIC)
·
Rare
·
Illustrated by YASUNARI HIRASAKA
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.