Live Play Data
Renegade Tactics
1%
Live Inclusion
Times Brought
220
Decks Running
147
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=35
3%
T1
0%
T2
14%
T3
20%
T4
9%
T5
40%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
3%
(1 / 35 cast on T1)
Cast same turn as drawn
29%
The "good card" funnel
223 brought · 141 playersBrought to game
223
Ever drawn
56
Reached battlefield
35
Still on board at game end
1
≥ -15.3pp
Players who cast this card win 23% of the time (n=27) , vs 23% when it never left the library (n=138).
When players drew this card but left it in hand, they won 31% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.6pp; 95% confidence interval -15.3pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances4.9%
Library
1.6%
Battlefield
60.7%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Zada, Hedron Grinder
62 decks
-
2
Krenko, Mob Boss
11 decks
-
3
Feather, the Redeemed
10 decks
-
4
Urabrask // The Great Work
8 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
5 decks
-
6
Loki, God of Lies
5 decks
-
7
Electro, Assaulting Battery
3 decks
-
8
Gandalf, Goblins' Bane // Flameshape
3 decks
-
9
Gornog, the Red Reaper
2 decks
-
10
Judith, Carnage Connoisseur
2 decks
Card text
Renegade Tactics
Sorcery
Target creature can't block this turn.
Draw a card.
Commander Legends (CMR)
·
Common
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.