Renegade Tactics card art
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Renegade Tactics

{R} · Sorcery · Commander Legends (CMR)
Times Brought
234
Decks Running
137
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Renegade Tactics card

Renegade Tactics

{R}
Sorcery
Target creature can't block this turn. Draw a card.
Commander Legends (CMR) · Common · Illustrated by Yeong-Hao Han

Final zone distribution

52 instances
3.8%
Battlefield
69.2%
Graveyard
13.5%
Exile
13.5%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

234 brought · 131 players
Brought to game
234
Ever drawn
48
Reached battlefield
40
Still on board at game end
2
≥ -9.7pp

Players who cast this card win 26% of the time (n=31) , vs 26% when it never left the library (n=139).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.1pp; 95% confidence interval -9.7pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=40
3%
T1
10%
T2
10%
T3
15%
T4
15%
T5
33%
T6-9
15%
T10+
Median 5.0 P25 4 · P75 8 · max 12
On curve 3% (1 / 40 cast on T1) Cast same turn as drawn 41%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.