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Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Live Play Data
Repel Calamity
0%
Live Inclusion
Times Brought
183
Decks Running
91
Median Cast Turn
7.5
Drawn → Played
65%
Format
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
5%
T4
10%
T5
65%
T6-9
15%
T10+
Median
7.5
P25
6
· P75
9
· max
15
On curve
0%
(0 / 20 cast on T2)
Cast same turn as drawn
25%
The "good card" funnel
183 brought · 89 playersBrought to game
183
Ever drawn
31
Reached battlefield
20
Still on board at game end
5
≥ -16.4pp
Players who cast this card win 16% of the time (n=19) , vs 17% when it never left the library (n=133).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.1pp; 95% confidence interval -16.4pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
35 instances14.3%
Battlefield
45.7%
Graveyard
11.4%
Exile
28.6%
Hand
Commanders that played this card
in tracked games-
1
Mabel, Heir to Cragflame
13 decks
-
2
Finneas, Ace Archer
5 decks
-
3
Arabella, Abandoned Doll
4 decks
-
4
Byrke, Long Ear of the Law
3 decks
-
5
Ms. Bumbleflower
3 decks
-
6
Baylen, the Haymaker
2 decks
-
7
Cloud, Midgar Mercenary
2 decks
-
8
Doran, Besieged by Time
2 decks
-
9
Galadriel, Light of Valinor
2 decks
-
10
King T'Challa // Black Panther, Hope Enduring
2 decks
Card text
Repel Calamity
Instant
Destroy target creature with power or toughness 4 or greater.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Ryan Pancoast
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.