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Part of Edge of Eternities
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Enchantment
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Edge of Eternities Commander (EOC)
Card Preview
Resourceful Defense
1%
Decklist Inclusion
Times Brought
126
Decks Running
77
In Decks
815
Decklist Inclusion
1%
Format
Final zone distribution
37 instances43.2%
Battlefield
13.5%
Graveyard
2.7%
Exile
40.5%
Hand
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
20 decks
-
2
Kilo, Apogee Mind
8 decks
-
3
Inspirit, Flagship Vessel
6 decks
-
4
Anti-Venom, Horrifying Healer
3 decks
-
5
Felisa, Fang of Silverquill
3 decks
-
6
Infinite Guideline Station
3 decks
-
7
Yuna, Grand Summoner
3 decks
-
8
Lae'zel, Vlaakith's Champion
2 decks
-
9
Leonardo, the Balance
2 decks
-
10
Shalai and Hallar
2 decks
The "good card" funnel
126 brought · 74 playersBrought to game
126
Ever drawn
36
Reached battlefield
19
Still on board at game end
16
≥ -17.0pp
Players who cast this card win 22% of the time (n=19) , vs 20% when it never left the library (n=84).
When players drew this card but left it in hand, they won 22% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.6pp; 95% confidence interval -17.0pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.