collections_bookmark Part of Edge of Eternities
Resourceful Defense card art
Live Play Data

Resourceful Defense

{2} {W} · Enchantment · Edge of Eternities Commander (EOC)
3%
Live Inclusion
Times Brought
1384
Decks Running
585
Median Cast Turn
6.0
Drawn → Played
57%
Format

First-cast turn

n=190
1%
T1
5%
T2
8%
T3
9%
T4
13%
T5
50%
T6-9
14%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 13% (15 / 190 cast on T3) Cast same turn as drawn 31%

The "good card" funnel

1384 brought · 515 players
Brought to game
1384
Ever drawn
332
Reached battlefield
190
Still on board at game end
146

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.4pp

Players who cast this card win 26% of the time (n=180) , vs 24% when it never left the library (n=875).

When players drew this card but left it in hand, they won 20% (n=126).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.2pp; 95% confidence interval -4.4pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

360 instances
2.2%
Library
40.6%
Battlefield
18.9%
Graveyard
3.3%
Exile
Card text
Resourceful Defense card

Resourceful Defense

{2} {W}
Enchantment
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control onto a second target permanent you control.
Edge of Eternities Commander (EOC) · Rare · Illustrated by Francis Tneh

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.