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Part of The Lost Caverns of Ixalan
Live Play Data
Restless Vents
Land
·
The Lost Caverns of Ixalan (LCI)
1%
Live Inclusion
Times Brought
185
Decks Running
88
Median Cast Turn
4.0
Drawn → Played
69%
Format
First-cast turn
n=36
19%
T1
11%
T2
11%
T3
19%
T4
8%
T5
17%
T6-9
14%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
42%
The "good card" funnel
185 brought · 86 playersBrought to game
185
Ever drawn
52
Reached battlefield
36
Still on board at game end
33
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 41% of the time (n=31) , vs 19% when it never left the library (n=104).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.9pp; 95% confidence interval +3.8pp to +40.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances1.6%
Library
54.1%
Battlefield
19.7%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
The Infamous Cruelclaw
10 decks
-
2
Malfegor
5 decks
-
3
Ingris Stingerquill
4 decks
-
4
Blim, Comedic Genius
3 decks
-
5
Deadpool, Trading Card
3 decks
-
6
Kaalia of the Vast
3 decks
-
7
Queen Marchesa
3 decks
-
8
Raphael, Fiendish Savior
3 decks
-
9
Valgavoth, Harrower of Souls
3 decks
-
10
Xira, the Golden Sting
3 decks
Card text
Restless Vents
Land
This land enters tapped.
: Add
or
.


: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever this land attacks, you may discard a card. If you do, draw a card.
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.