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Part of The Lost Caverns of Ixalan
Live Play Data
Restless Vents
Land
·
The Lost Caverns of Ixalan (LCI)
1%
Live Inclusion
Times Brought
133
Decks Running
64
Median Cast Turn
4.0
Drawn → Played
67%
Format
First-cast turn
n=26
12%
T1
15%
T2
15%
T3
19%
T4
12%
T5
12%
T6-9
15%
T10+
Median
4.0
P25
2
· P75
6
· max
13
Cast same turn as drawn
38%
The "good card" funnel
133 brought · 62 playersBrought to game
133
Ever drawn
39
Reached battlefield
26
Still on board at game end
26
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.1pp
Players who cast this card win 50% of the time (n=24) , vs 21% when it never left the library (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +29.3pp; 95% confidence interval +8.1pp to +50.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances56.5%
Battlefield
13.0%
Graveyard
10.9%
Exile
19.6%
Hand
Commanders that played this card
in tracked games-
1
The Infamous Cruelclaw
9 decks
-
2
Kaalia of the Vast
3 decks
-
3
Queen Marchesa
3 decks
-
4
Raphael, Fiendish Savior
3 decks
-
5
Alesha, Who Laughs at Fate
2 decks
-
6
Blim, Comedic Genius
2 decks
-
7
Deadpool, Trading Card
2 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
-
9
Magar of the Magic Strings
2 decks
-
10
The Ur-Dragon
2 decks
Card text
Restless Vents
Land
This land enters tapped.
: Add
or
.


: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land.
Whenever this land attacks, you may discard a card. If you do, draw a card.
The Lost Caverns of Ixalan (LCI)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.