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Part of Secrets of Strixhaven
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Live Play Data
Restoration Seminar
1%
Live Inclusion
Times Brought
1189
Decks Running
425
Median Cast Turn
8.0
Drawn → Played
53%
Format
First-cast turn
n=144
0%
T1
0%
T2
0%
T3
2%
T4
9%
T5
55%
T6-9
34%
T10+
Median
8.0
P25
7
· P75
10
· max
17
On curve
41%
(23 / 144 cast on T7)
Cast same turn as drawn
27%
The "good card" funnel
1189 brought · 379 playersBrought to game
1189
Ever drawn
272
Reached battlefield
144
Still on board at game end
67
≥ +1.3pp
Players who cast this card win 38% of the time (n=140) , vs 28% when it never left the library (n=805).
When players drew this card but left it in hand, they won 31% (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.6pp; 95% confidence interval +1.3pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
310 instances2.9%
Library
21.6%
Battlefield
19.0%
Graveyard
21.3%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
42 decks
-
2
Whtz, the Bibliophile
21 decks
-
3
Quintorius, History Chaser
17 decks
-
4
Giada, Font of Hope
9 decks
-
5
Kellan, the Kid
8 decks
-
6
The Queen of Dale
8 decks
-
7
Duskana, the Rage Mother
7 decks
-
8
Y'shtola, Night's Blessed
7 decks
-
9
Anti-Venom, Horrifying Healer
6 decks
-
10
Dack Fayden, Helping Hand
6 decks
Card text
Restoration Seminar
Sorcery — Lesson
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Josu Hernaiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.