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Part of Secrets of Strixhaven
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Live Play Data
Restoration Seminar
1%
Live Inclusion
Times Brought
205
Decks Running
104
Median Cast Turn
8
Drawn → Played
53%
Format
First-cast turn
n=27
0%
T1
0%
T2
0%
T3
4%
T4
7%
T5
59%
T6-9
30%
T10+
Median
8
P25
6
· P75
10
· max
17
On curve
41%
(3 / 27 cast on T7)
Cast same turn as drawn
35%
The "good card" funnel
205 brought · 91 playersBrought to game
205
Ever drawn
51
Reached battlefield
27
Still on board at game end
16
≥ -15.9pp
Players who cast this card win 34% of the time (n=24) , vs 30% when it never left the library (n=127).
When players drew this card but left it in hand, they won 30% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -15.9pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances28.6%
Battlefield
12.5%
Graveyard
17.9%
Exile
41.1%
Hand
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
12 decks
-
2
Quintorius, History Chaser
5 decks
-
3
Cloud, Midgar Mercenary
4 decks
-
4
Giada, Font of Hope
3 decks
-
5
Pantlaza, Sun-Favored
3 decks
-
6
Y'shtola, Night's Blessed
3 decks
-
7
Codie, Vociferous Codex
2 decks
-
8
Jennifer Walters // The Sensational She-Hulk
2 decks
-
9
Karona, False God
2 decks
-
10
Killian, Decisive Mentor
2 decks
Card text
Restoration Seminar
Sorcery — Lesson
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Josu Hernaiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.