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Part of Secrets of Strixhaven
·
Sorcery — Lesson
·
Secrets of Strixhaven (SOS)
Card Preview
Restoration Seminar
Times Brought
131
Decks Running
78
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Restoration Seminar
Sorcery — Lesson
Return target nonland permanent card from your graveyard to the battlefield.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Josu Hernaiz
Final zone distribution
41 instances4.9%
Library
19.5%
Battlefield
19.5%
Graveyard
22.0%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
9 decks
-
2
Quintorius, History Chaser
6 decks
-
3
Giada, Font of Hope
5 decks
-
4
Y'shtola, Night's Blessed
3 decks
-
5
Anti-Venom, Horrifying Healer
2 decks
-
6
Atla Palani, Nest Tender
2 decks
-
7
Child of Alara
2 decks
-
8
Rocco, Street Chef
2 decks
-
9
Shorikai, Genesis Engine
2 decks
-
10
Amy Rose
1 decks
The "good card" funnel
131 brought · 72 playersBrought to game
131
Ever drawn
37
Reached battlefield
16
Still on board at game end
8
≥ -14.7pp
Players who cast this card win 23% of the time (n=16) , vs 25% when it never left the library (n=75).
When players drew this card but left it in hand, they won 24% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.2pp; 95% confidence interval -14.7pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
16 of 100 times cast
16%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.