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Part of March of the Machine
·
Instant
·
March of the Machine Commander (MOC)
Card Preview
Return to Nature
2%
Decklist Inclusion
Times Brought
483
Decks Running
270
In Decks
2108
Decklist Inclusion
2%
Format
Card text
Return to Nature
Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Mark Poole
Final zone distribution
118 instances5.9%
Library
62.7%
Graveyard
7.6%
Exile
23.7%
Hand
Commanders that played this card
in tracked games-
1
Atarka, World Render
17 decks
-
2
Ayula, Queen Among Bears
10 decks
-
3
Vrondiss, Rage of Ancients
7 decks
-
4
Beorn the Fierce
6 decks
-
5
The Unbeatable Squirrel Girl
6 decks
-
6
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
6 decks
-
7
Baeloth Barrityl, Entertainer
5 decks
-
8
Chatterfang, Squirrel General
5 decks
-
9
Kibo, Uktabi Prince
5 decks
-
10
Miirym, Sentinel Wyrm
5 decks
The "good card" funnel
483 brought · 250 playersBrought to game
483
Ever drawn
103
Reached battlefield
70
Still on board at game end
0
≥ -9.5pp
Players who cast this card win 26% of the time (n=62) , vs 25% when it never left the library (n=304).
When players drew this card but left it in hand, they won 38% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.1pp; 95% confidence interval -9.5pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=70
0%
T1
4%
T2
3%
T3
10%
T4
16%
T5
51%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
4%
(3 / 70 cast on T2)
Cast same turn as drawn
32%
70 of 100 times cast
70%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.