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Part of March of the Machine
·
Instant
·
March of the Machine Commander (MOC)
Live Play Data
Return to Nature
3%
Live Inclusion
Times Brought
1590
Decks Running
760
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=199
1%
T1
4%
T2
8%
T3
11%
T4
13%
T5
55%
T6-9
10%
T10+
Median
7
P25
5
· P75
8
· max
13
On curve
4%
(7 / 199 cast on T2)
Cast same turn as drawn
22%
The "good card" funnel
1590 brought · 682 playersBrought to game
1590
Ever drawn
310
Reached battlefield
199
Still on board at game end
7
≥ -5.8pp
Players who cast this card win 23% of the time (n=176) , vs 23% when it never left the library (n=1054).
When players drew this card but left it in hand, they won 31% (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -5.8pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
350 instances4.6%
Library
2.0%
Battlefield
58.3%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
61 decks
-
2
Vrondiss, Rage of Ancients
21 decks
-
3
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
18 decks
-
4
Ayula, Queen Among Bears
16 decks
-
5
Kibo, Uktabi Prince
15 decks
-
6
The Unbeatable Squirrel Girl
15 decks
-
7
Beorn the Fierce
14 decks
-
8
Shroofus Sproutsire
14 decks
-
9
Bright-Palm, Soul Awakener
11 decks
-
10
Kynaios and Tiro of Meletis
11 decks
Card text
Return to Nature
Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.