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Part of March of the Machine
·
Instant
·
March of the Machine Commander (MOC)
Card Preview
Return to Nature
Times Brought
416
Decks Running
217
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Return to Nature
Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Mark Poole
Final zone distribution
78 instances2.6%
Library
2.6%
Battlefield
64.1%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
24 decks
-
2
Miirym, Sentinel Wyrm
7 decks
-
3
Shelob, Child of Ungoliant
7 decks
-
4
Ayula, Queen Among Bears
6 decks
-
5
Kibo, Uktabi Prince
6 decks
-
6
Vrondiss, Rage of Ancients
6 decks
-
7
Blor the Impervious
5 decks
-
8
The First Sliver
5 decks
-
9
The Unbeatable Squirrel Girl
5 decks
-
10
Beorn the Fierce
4 decks
The "good card" funnel
416 brought · 203 playersBrought to game
416
Ever drawn
73
Reached battlefield
53
Still on board at game end
2
≥ -8.0pp
Players who cast this card win 24% of the time (n=47) , vs 24% when it never left the library (n=262).
Observed gap -0.3pp; 95% confidence interval -8.0pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
0%
T1
4%
T2
9%
T3
11%
T4
19%
T5
45%
T6-9
11%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
4%
(2 / 53 cast on T2)
Cast same turn as drawn
27%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.