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Part of March of the Machine
·
Instant
·
March of the Machine Commander (MOC)
Card Preview
Return to Nature
Times Brought
1256
Decks Running
572
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Return to Nature
Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
March of the Machine Commander (MOC)
·
Common
·
Illustrated by Mark Poole
Final zone distribution
231 instances2.6%
Library
2.6%
Battlefield
53.7%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Atarka, World Render
69 decks
-
2
Vrondiss, Rage of Ancients
15 decks
-
3
Fynn, the Fangbearer
14 decks
-
4
Beorn the Fierce
11 decks
-
5
Ghalta, Primal Hunger
11 decks
-
6
Miirym, Sentinel Wyrm
11 decks
-
7
The Unbeatable Squirrel Girl
11 decks
-
8
Ayula, Queen Among Bears
10 decks
-
9
Kibo, Uktabi Prince
10 decks
-
10
Bright-Palm, Soul Awakener
9 decks
The "good card" funnel
1256 brought · 507 playersBrought to game
1256
Ever drawn
218
Reached battlefield
127
Still on board at game end
6
≥ -7.6pp
Players who cast this card win 22% of the time (n=106) , vs 25% when it never left the library (n=754).
When players drew this card but left it in hand, they won 25% (n=61).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.5pp; 95% confidence interval -7.6pp to +2.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=127
1%
T1
3%
T2
6%
T3
9%
T4
20%
T5
54%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
4%
(4 / 127 cast on T2)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.