Live Play Data
Reyav, Master Smith
2%
Live Inclusion
Times Brought
604
Decks Running
234
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=82
2%
T1
13%
T2
5%
T3
18%
T4
9%
T5
41%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
16%
(11 / 82 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
604 brought · 250 playersBrought to game
604
Ever drawn
117
Reached battlefield
81
Still on board at game end
48
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.2pp
Players who cast this card win 28% of the time (n=80) , vs 26% when it never left the library (n=411).
When players drew this card but left it in hand, they won 20% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -7.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
133 instances1.5%
Library
36.1%
Battlefield
35.3%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
37 decks
-
2
Thorin, King of Durin's Folk
32 decks
-
3
Lightning, Army of One
24 decks
-
4
Dáin of the Ancient Halls
23 decks
-
5
Rograkh, Son of Rohgahh
17 decks
-
6
Bruenor Battlehammer
14 decks
-
7
Dwalin, Weaponmaster
12 decks
-
8
Captain America, First Avenger
11 decks
-
9
Amy Rose
9 decks
-
10
Zurgo Helmsmasher
7 decks
Card text
Reyav, Master Smith
Legendary Creature — Dwarf Artificer
Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn.
2 / 2
Commander Legends (CMR)
·
Uncommon
·
Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.