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Part of Lorwyn Eclipsed
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Legendary Creature — Elf Warrior
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Lorwyn Eclipsed (ECL)
Card Preview
Rhys, the Evermore
0%
Decklist Inclusion
Times Brought
97
Decks Running
51
In Decks
213
Decklist Inclusion
0%
Format
Card text
Rhys, the Evermore
Legendary Creature — Elf Warrior
Flash
When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
,
: Remove any number of counters from target creature you control. Activate only as a sorcery.
2 / 2
Lorwyn Eclipsed (ECL)
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Rare
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Illustrated by Kai Carpenter
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Celes, Rune Knight
4 decks
-
2
Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight
4 decks
-
3
Sonic the Hedgehog
3 decks
-
4
Duskana, the Rage Mother
2 decks
-
5
Galadriel, Light of Valinor
2 decks
-
6
Tayam, Luminous Enigma
2 decks
-
7
Voja, Jaws of the Conclave
2 decks
-
8
Zoraline, Cosmos Caller
2 decks
-
9
Abigale, Eloquent First-Year
1 decks
-
10
Anti-Venom, Horrifying Healer
1 decks
The "good card" funnel
97 brought · 55 playersBrought to game
97
Ever drawn
24
Reached battlefield
16
Still on board at game end
8
≥ -19.2pp
Players who cast this card win 28% of the time (n=16) , vs 24% when it never left the library (n=63).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -19.2pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.