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Riders of Rohan card art
Live Play Data

Riders of Rohan

{3} {R} {W} · Creature — Human Knight · Tales of Middle-earth Commander (LTC)
1%
Live Inclusion
Times Brought
410
Decks Running
167
Median Cast Turn
6
Drawn → Played
59%
Format

First-cast turn

n=51
0%
T1
0%
T2
4%
T3
6%
T4
18%
T5
57%
T6-9
16%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 27% (9 / 51 cast on T5) Cast same turn as drawn 14%

The "good card" funnel

410 brought · 154 players
Brought to game
410
Ever drawn
87
Reached battlefield
51
Still on board at game end
23

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.7pp

Players who cast this card win 41% of the time (n=51) , vs 24% when it never left the library (n=280).

When players drew this card but left it in hand, they won 23% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.2pp; 95% confidence interval +2.7pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

96 instances
5.2%
Library
24.0%
Battlefield
16.7%
Graveyard
5.2%
Exile

Commanders that played this card

in tracked games
Card text
Riders of Rohan card

Riders of Rohan

{3} {R} {W}
Creature — Human Knight
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
4 / 4
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Stanislav Sherbakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.