collections_bookmark Part of Tales of Middle-earth
Riders of Rohan card art
Live Play Data

Riders of Rohan

{3} {R} {W} · Creature — Human Knight · Tales of Middle-earth Commander (LTC)
1%
Live Inclusion
Times Brought
194
Decks Running
89
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=26
0%
T1
0%
T2
4%
T3
8%
T4
23%
T5
42%
T6-9
23%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 35% (6 / 26 cast on T5) Cast same turn as drawn 4%

The "good card" funnel

194 brought · 83 players
Brought to game
194
Ever drawn
44
Reached battlefield
26
Still on board at game end
13

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.6pp

Players who cast this card win 30% of the time (n=23) , vs 18% when it never left the library (n=124).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.1pp; 95% confidence interval -6.6pp to +30.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
26.5%
Battlefield
24.5%
Graveyard
46.9%
Hand

Commanders that played this card

in tracked games
Card text
Riders of Rohan card

Riders of Rohan

{3} {R} {W}
Creature — Human Knight
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
4 / 4
Tales of Middle-earth Commander (LTC) · Rare · Illustrated by Stanislav Sherbakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.