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Part of Bloomburrow
·
Instant
·
Dragon's Maze (DGM)
Card Preview
Riot Control
1%
Decklist Inclusion
Times Brought
165
Decks Running
97
In Decks
685
Decklist Inclusion
1%
Format
Final zone distribution
59 instances6.8%
Library
5.1%
Battlefield
57.6%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
39 decks
-
2
Hope Estheim
10 decks
-
3
Bre of Clan Stoutarm
4 decks
-
4
Oloro, Ageless Ascetic
3 decks
-
5
Treebeard, Gracious Host
3 decks
-
6
Astarion, the Decadent
2 decks
-
7
Bilbo, Birthday Celebrant
2 decks
-
8
Gluntch, the Bestower
2 decks
-
9
Liesa, Shroud of Dusk
2 decks
-
10
Michiko Konda, Truth Seeker
2 decks
The "good card" funnel
165 brought · 86 playersBrought to game
165
Ever drawn
53
Reached battlefield
36
Still on board at game end
3
≥ -3.9pp
Players who cast this card win 37% of the time (n=35) , vs 25% when it never left the library (n=105).
When players drew this card but left it in hand, they won 44% (n=16) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.5pp; 95% confidence interval -3.9pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
0%
T2
0%
T3
3%
T4
6%
T5
67%
T6-9
25%
T10+
Median
8.0
P25
7
· P75
10
· max
12
On curve
0%
(0 / 36 cast on T3)
Cast same turn as drawn
17%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.