auto_awesome #13 in Azorius Commander Staples
Riptide Gearhulk card art
Card Preview

Riptide Gearhulk

{1} {W} {W} {U} {U} · Artifact Creature — Construct · Aetherdrift (DFT)
Times Brought
127
Decks Running
73
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Riptide Gearhulk card

Riptide Gearhulk

{1} {W} {W} {U} {U}
Artifact Creature — Construct
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
2 / 5
Aetherdrift (DFT) · Mythic · Illustrated by Artur Nakhodkin

Final zone distribution

27 instances
7.4%
Library
29.6%
Battlefield
37.0%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

127 brought · 75 players
Brought to game
127
Ever drawn
26
Reached battlefield
17
Still on board at game end
8
≥ -11.2pp

Players who cast this card win 25% of the time (n=16) , vs 22% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.6pp; 95% confidence interval -11.2pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.