auto_awesome
#13 in Azorius Commander Staples
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Artifact Creature — Construct
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Aetherdrift (DFT)
Card Preview
Riptide Gearhulk
Times Brought
127
Decks Running
73
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Riptide Gearhulk
Artifact Creature — Construct
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
2 / 5
Aetherdrift (DFT)
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Mythic
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Illustrated by Artur Nakhodkin
Final zone distribution
27 instances7.4%
Library
29.6%
Battlefield
37.0%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Mendicant Core, Guidelight
15 decks
-
2
Brago, King Eternal
12 decks
-
3
Arthur, Marigold Knight
5 decks
-
4
Hashaton, Scarab's Fist
5 decks
-
5
Satya, Aetherflux Genius
5 decks
-
6
Shorikai, Genesis Engine
4 decks
-
7
Whtz, the Bibliophile
4 decks
- 8 The Everforger 3 decks
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9
Yorion, Sky Nomad
3 decks
-
10
Aminatou, the Fateshifter
2 decks
The "good card" funnel
127 brought · 75 playersBrought to game
127
Ever drawn
26
Reached battlefield
17
Still on board at game end
8
≥ -11.2pp
Players who cast this card win 25% of the time (n=16) , vs 22% when it never left the library (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -11.2pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.