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Rishkar, Peema Renegade card art
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Rishkar, Peema Renegade

{2} {G} · Legendary Creature — Elf Druid · Commander Masters (CMM)
2%
Decklist Inclusion
Times Brought
645
Decks Running
302
In Decks
2338
Decklist Inclusion
2%
Format
Card text
Rishkar, Peema Renegade card

Rishkar, Peema Renegade

{2} {G}
Legendary Creature — Elf Druid
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."
2 / 2
Commander Masters (CMM) · Uncommon · Illustrated by Todd Lockwood

Final zone distribution

166 instances
1.8%
Library
40.4%
Battlefield
27.1%
Graveyard
7.8%
Exile

The "good card" funnel

645 brought · 296 players
Brought to game
645
Ever drawn
156
Reached battlefield
112
Still on board at game end
67

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.5pp

Players who cast this card win 25% of the time (n=102) , vs 19% when it never left the library (n=434).

When players drew this card but left it in hand, they won 28% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.9pp; 95% confidence interval -2.5pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=112
0%
T1
4%
T2
14%
T3
14%
T4
21%
T5
39%
T6-9
7%
T10+
Median 5.0 P25 4 · P75 7 · max 15
On curve 19% (16 / 112 cast on T3) Cast same turn as drawn 26%
635 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.