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Part of Bloomburrow
·
Legendary Creature — Elf Druid
·
Commander Masters (CMM)
Card Preview
Rishkar, Peema Renegade
2%
Decklist Inclusion
Times Brought
645
Decks Running
302
In Decks
2338
Decklist Inclusion
2%
Format
Card text
Rishkar, Peema Renegade
Legendary Creature — Elf Druid
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
2 / 2
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Todd Lockwood
Final zone distribution
166 instances1.8%
Library
40.4%
Battlefield
27.1%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
78 decks
-
2
Voja, Jaws of the Conclave
16 decks
-
3
Shalai and Hallar
8 decks
-
4
Chishiro, the Shattered Blade
7 decks
-
5
Galadriel, Light of Valinor
7 decks
-
6
Hamza, Guardian of Arashin
7 decks
-
7
Tayam, Luminous Enigma
7 decks
-
8
Emmara, Soul of the Accord
6 decks
-
9
Tidus, Yuna's Guardian
6 decks
-
10
Ezuri, Claw of Progress
5 decks
The "good card" funnel
645 brought · 296 playersBrought to game
645
Ever drawn
156
Reached battlefield
112
Still on board at game end
67
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 25% of the time (n=102) , vs 19% when it never left the library (n=434).
When players drew this card but left it in hand, they won 28% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.9pp; 95% confidence interval -2.5pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=112
0%
T1
4%
T2
14%
T3
14%
T4
21%
T5
39%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
15
On curve
19%
(16 / 112 cast on T3)
Cast same turn as drawn
26%
635 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.