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Part of Modern Horizons 3
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Rishkar's Expertise
Times Brought
1316
Decks Running
630
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Magali Villeneuve
Final zone distribution
279 instances6.1%
Library
4.3%
Battlefield
43.0%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
60 decks
-
2
Ulalek, Fused Atrocity
30 decks
-
3
Ghalta, Primal Hunger
24 decks
-
4
Tifa Lockhart
15 decks
-
5
Miirym, Sentinel Wyrm
10 decks
-
6
The Ur-Dragon
10 decks
-
7
Chishiro, the Shattered Blade
9 decks
-
8
Gishath, Sun's Avatar
9 decks
-
9
Witherbloom, the Balancer
9 decks
-
10
Ayula, Queen Among Bears
8 decks
The "good card" funnel
1319 brought · 515 playersBrought to game
1319
Ever drawn
260
Reached battlefield
118
Still on board at game end
12
≥ -2.4pp
Players who cast this card win 29% of the time (n=100) , vs 27% when it never left the library (n=795).
When players drew this card but left it in hand, they won 20% (n=113) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.7pp; 95% confidence interval -2.4pp to +7.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=118
2%
T1
0%
T2
1%
T3
15%
T4
17%
T5
58%
T6-9
7%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
55%
(24 / 118 cast on T6)
Cast same turn as drawn
25%
1666 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.