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Part of Foundations Commander Decks
·
Sorcery
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Rishkar's Expertise
Times Brought
3916
Decks Running
1780
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Rishkar's Expertise
Sorcery
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Magali Villeneuve
Final zone distribution
774 instances5.2%
Library
4.7%
Battlefield
44.6%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
257 decks
-
2
Pantlaza, Sun-Favored
145 decks
-
3
Ulalek, Fused Atrocity
69 decks
-
4
Tifa Lockhart
28 decks
-
5
Blor the Impervious
23 decks
-
6
The Ur-Dragon
22 decks
-
7
Gishath, Sun's Avatar
21 decks
-
8
Chishiro, the Shattered Blade
20 decks
-
9
Witherbloom, the Balancer
20 decks
-
10
Beorn the Fierce
19 decks
The "good card" funnel
3919 brought · 1381 playersBrought to game
3919
Ever drawn
715
Reached battlefield
348
Still on board at game end
36
≥ -0.2pp
Players who cast this card win 30% of the time (n=259) , vs 28% when it never left the library (n=2293).
When players drew this card but left it in hand, they won 23% (n=269).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -0.2pp to +6.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=348
2%
T1
1%
T2
3%
T3
9%
T4
17%
T5
59%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
19
On curve
54%
(82 / 348 cast on T6)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.