collections_bookmark Part of Tales of Middle-earth
Rising of the Day card art
Live Play Data

Rising of the Day

{2} {R} · Enchantment · The Lord of the Rings: Tales of Middle-earth (LTR)
3%
Live Inclusion
Times Brought
972
Decks Running
462
Median Cast Turn
5.5
Drawn → Played
66%
Format

First-cast turn

n=136
1%
T1
7%
T2
16%
T3
12%
T4
14%
T5
43%
T6-9
7%
T10+
Median 5.5 P25 4 · P75 7 · max 15
On curve 24% (22 / 136 cast on T3) Cast same turn as drawn 35%

The "good card" funnel

972 brought · 412 players
Brought to game
972
Ever drawn
207
Reached battlefield
136
Still on board at game end
105

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.6pp

Players who cast this card win 30% of the time (n=124) , vs 28% when it never left the library (n=649).

When players drew this card but left it in hand, they won 26% (n=60).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.4pp; 95% confidence interval -6.6pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

224 instances
3.1%
Library
46.9%
Battlefield
19.6%
Graveyard
3.6%
Exile

Commanders that played this card

in tracked games
Card text
Rising of the Day card

Rising of the Day

{2} {R}
Enchantment
Creatures you control have haste. Legendary creatures you control get +1/+0.
The Lord of the Rings: Tales of Middle-earth (LTR) · Uncommon · Illustrated by Wei Guan

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.